Jade Raymond, één van de belangrijke namen van de allereerste Assassin’s Creed, heeft een eigen onafhankelijke game studio opgericht in Montreal, Canada.
Raymond was voor kort hoofd van Google Stadia Studios, maar Google besloot plotseling om zelf geen games meer te ontwikkelen. Raymond en veel werknemers stonden op straat en besloten om een eigen game studio op te richten.
Haven studio werkt aan een gloednieuwe IP in samenwerking met Sony. De game zal hierdoor uitkomen op PlayStation.
And so today I’m announcing Haven, an independent studio where many of the talented game developers I have worked with for years (and love dearly!) are coming together to do what we are most passionate about. It’s time for us to refocus on GAMES in a place where we can practice our crafts without any barriers or impediments. We want to create worlds where players can escape, have fun, express themselves, and find community. We want to pour our passion into a project. We want to make something wondrous for people to experience. Because we believe in the power of games to bring joy to people’s lives. And Sony does, too. Their commitment to excellence is unmatched. It’s why I couldn’t be happier for their backing and support.
Together, we want to create games that are a haven for players, and we want to build a studio that is a haven for developers. So, while we don’t have many details to announce today, I want the PlayStation community to know that Haven Studios is already hard at work on an unannounced IP. We can’t wait to show you more!
We could not be more hyped about collaborating with you @hermenhulst and the talented teams @PlayStation! https://t.co/YgFSlJBcZr
— Jade Raymond (@ibjade) March 16, 2021